square footage
SqarFoot 1.0
SqarFoot calculates the Total square footage for several smaller areas. more>>
Has a Digital Ink form where you can sketch a layout of the area and number them to correspond to the line numbers on the main form.
Square Run for Java 1.2
In this game you control the square with the 4 and 6 keys on your phone. The square must run but there are many walls in his way which have only one opening more>>
Square Heads 0.4.1
This is a Filler-like game for up to 4 players. Your main goal is to capture cells on field: as much, as possible. more>>
System requirements:
- Windows Mobile 2003 ARM/XSCALE devices.
Starquake Lite 1.1
Starquake Lite makes it easy, fast and flexible to incorporate extensive full-motion video footage combined with authentic sound from the Sun, and is best experienced using headphones. more>>
Starquake Lite 1.1 makes it easy, fast and flexible to incorporate extensive full-motion video footage combined with authentic sound from the Sun, and is best experienced using headphones. Together with jaw-dropping video footage, hear actual sound from the Sun, See the explosive power of the largest solar flare event ever recorded, View up-close footage of an immense sun-spot, Grab some 3D Glasses to see the massive rotating star in 3D.
Note: The "Download Now" link directs you to the iTunes App Store, where you must continue the download process. You must have iTunes installed in order to open the link, and you must have an active iTunes account to download the application. This download may not be available in some countries."
Requirements:
- Compatible with iPhone and iPod touch
- Requires iPhone 2.2 Software update.
Pearson Square 1.1
Provides an easy way to calculate mixtures of two ingredients. Very useful in the fertilizer, animal feed, and sausage industries. more>>
Very useful in the fertilizer, animal feed, and sausage industries.
Animal Science and Veterinary students should also find it very useful.
Harmonic Square 1.0
Harmonic Square is a revolutionary new musical instrument more>>
It has a set of 25 keys arranged in a square, each one playing a harmonic of a particular base note. This arrangement enables the player to produce a far richer selection of harmonics of a given note than an ordinary keyboard. The Harmonic Square is more like a 2-dimensional keyboard. Keys are one of two colours. The dark keys correspond to notes that already exist on a keyboard. The light keys correspond to new harmonics that cannot be produced on an ordinary instrument.
Marbles Squared 1.5
Marbles Squared is a totally addictive puzzle game for your palm that doesnt eat all your memory! more>>
Enhancements:
- Update: Made the timeout on the possible and current score smaller
- Update: Improved the colour blocks to nice and bright :) (though the web image above needed updating)
- Update: Added options for sound, score timeout and double tap to remove blocks optional.
Sq Ft Calculator for HanDBase 1.0
A program to calculate wall, floor, and ceiling square footage, along with the volume of each room. more>>

ShootingGallery 1.0
ShootingGallery brings you a thrilling game in which you have to hit the red square as many times as possible in a 60 second round. more>>
Requirements:
- BeanDLL.dll file (found in the download section)
- Visual Basic runtime files
Quad 1.0
The complexity of Chess. The simplicity of Noughts and Crosses. And as fast as lightning! more>>
The aim of Quad is simple. You have to make the four corners of a perfect square (a quad) with your attacking marbles, while at the same time stopping your opponent doing the same. To aid you, you also have six blocking stars. These stop your opponent finishing a quad, but they also block you!
I wrote Quad for two reasons. The first was to see if i could do an A.I. opponent that played a challenging game against both a noivice and an experienced player. I think I succeeded there. I also like the complexity of the game - and if you stick with Quad and experiment with strategies, I hope you will enjoy it too. Maybe if I work out an SMS based version I can challenge you to a game in the future!
Main features:
- Intuitive control system.
- 4 levels of Computer AI to challenge any level of Quad player.
- Digital sounds.
- Tutorial mode to help you learn the game.
- Automatic Advance mode to allow you to compete against all the skill levels.
System requirements:
- Nokia 92xx
Aqua Lines 1.0
In this game you will build straight lines of color balls. There are two play modes - Classic and Challenge more>>
Tap a ball to select it and then tap a square where you want it to move. Remember that there must be a clear path for ball to move. If you tapped a square to which there is no path, you will receive No Way message. To get a line of balls destroyed, you have to build a line of a minimum four balls (in Clallenge mode) or five balls (in Classic mode). You can build horizontal, vertical, or diagonal lines. The longer line you destroy, the more score you get. If you destroy lines in serie, you will receive a big more points for each next line!
Play Modes
Classic
This is the same to classical Lines game. Minimum balls in one line is five and next balls (their colors) are shown above the playfield. On each move, these next balls appear in the playfield, unless you you build and destroy a line. Destroying a line no only give you points but also reserves more space in the playfield, so this is part of strategy.
Classic play mode is not for hurry, but for thinking. Take each move carefully, and you will get a big score!
Challenge
Challenge mode has some innovations. They are: you can build shorter lines, next balls shown in the playfield, there is a timer, and there is a level system.
Challenge is a fast-played mode, therefore a completed line can have minimun four balls. You can, of course, build longer lines and get bigger score, just as in Classic mode.
You have a limited time to complete a level. To complete a level, you have to destroy 16 lines. Level progress is shown just above the playfield. When you complete a level, a Level Up message appears, and you get an extra time. The higher the level, the bigger point are given for each ball, so there is a sense to increase game level quickly.
Area and Volume for HanDBase 1.0
A very simple applet to figure Square Feet, Square Yards and Cubic Yards based on your inputed dimensions of the width, length and depth of an area. more>>
I use this out in the field to make a quick calculation of cyds for gravel, stone, concrete, topsoil, excavation, etc. Instead of punching the numbers into a calculator, I have a record of them on a particular job and area that I can reference later if needed. Handy for just figuring out volume of an area.
Sound Test Files 1.0.3
Sound files for use with HandDee-SA Spectrum Analyzer to calibrate your loudspeaker Hi-Fi etc. : Equispaced, Sweeping & IM Test tones more>>
"ever_rising1.wma" and "freq_sweep.wma" consists of a tone that increase in pitch endlessly. The harmonics are designed to fade in from the bottom and fade out at high pitch. It is the equivalent of the visual ever rising staircase. An audio perception paradox. Its application is in the checking of audio equipment frequency response. As the harmonic peaks sweep through the spectrum, you can see the locations of resonant peaks. A peak profiling line that holds the most recents spectral peaks for more than 3 seconds will give a stable peaking envelop which is the frequency response curve of the loudspeaker system.
"intermodulation.wma" consists of two sine waves of 1KHz and 1.1KHz. If the amplitude response of the loudspeaker system is perfectly linear and there is no saturation or amplitude distortion in any part of the system, then there are only spectral peaks at 1KHz and 1.1KHz. Other wise, you will find other spectral peaks, notably at 1-n*0.1KHz, 1.1+n*0.1KHz, 2.1KHz, 2.1+/-0.1KHz, +/-0.2KHz etc..
"sine_all522.wma" consists of sine waves of 1KHz, 2KHz, 3KHz, 4KHz and 5KHz having same amplitude. Under ideal condition, they should create 5 equal spaced spectral peaks in an audio spectrum analyzer. For the overall system having flat response, the 5 peaks should have the same height. If it does not, the problem may be due to one or more of the pocketPC output, any external amplifier, speaker, microphone, signal amplifier, and analogue to digital converter. It is also possible for one part in the system to compensate for imperfection in another part, such as the equalizer or equalizing amplifier.
"square.wma" is a simple 100Hz pulse. It can be used to see the step response of the overall system. A stable triggering of the waveform is needed.
To use the files, select it in a MediaPlayer. Also select looping or repeating mode of playback. Then you can begin to play the sound file. Most players create an artificial silent time between repetitions. The ears can detect this easily. But the program can skip over the silent period if we choose the long-time average mode. For accurate frequency measurement, the narrow band analysis should be used. However, the wider shape of spectral peaks for wide band analysis makes peaks easy to identify and measure.
Normally, you will connect your earphone output to the audio equipment under test. Then you bring the pocketPC near the speaker of the system, and run a spectrum or spectrogram display porgram while the Media or MP3 Player is running in the background. Some Media Players amy not be able to produce continuous sound even within the time span of the sound file, which cannot be used.
System requirements:
- Windows Mobile PocketPC
Smart Mahjongg 1.4.2156
Smart Mahjongg is the adaptation of a popular old Chinese board game especially for Pocket PCs more>>
Other names are Mah Jong, Taipei, Taipeh or Shanghai.
The objective of the Solitaire version for single player, which is implemented in Smart Mahjongg, is to remove all 144 tiles from the board
Main features:
- Different tile sets and layouts.
- Autoplay.
- Undo.
- Hints.
- Statistics.
- English, French, German, Italian, Polish, Russian and Spanish user
Enhancements:
- French localisation - Thanks to Cocotteseb.
- Support of square screens and screen rotation (QVGA 320x240, 240x320, 240x240).
- VGA 640x480 resolution is also allowed, but this is experimental (application should run in pixel-doubling mode).
- Repeatable game numbers.
- Some minor updates
System requirements:
- .NET CF runtimes
- 4 MB program memory, 500 KB data memory
Space Theme Skins for Pocket Tunes 1.0
Hubble Space Telescope image skins for Pocket Tunes. more>>
Tap "LIST" in the bottom right corner to select your music category.
Tap the right side of the text bar (song title) to advance to the next song.
Tap the left side of the text bar (comments) to go back to the previous song.
Tap "MIX" for random selections, Tap again to turn off.
Tap "LOOP" to continuously play the category., Tap again to turn off.
The Right slider is the Volume control.
The Center slider is Balance.
The Left slider is position in the song.
You can drag the sliders, be sure your digitizer is calibrated because they are tiny.
Tap the green triangle to pause or play.
If it becomes a red square (stopped) tap BELOW it to start playing.
System requirements:
- Pocket Tunes Basic MP3 Player