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aTimer 2.4
aTimer is a timer application. aTimer is a plug-in tool of aClock. more>>
aTimer is a timer application.
aTimer is a plug-in tool of aClock.
It enables you to operate the Timer by directly pressing application buttons instead of using the stylus.
Features:
Show timer time with big LED style digits.
Enables you to use application buttons (hard buttons) to operate most of timer functions. For example, set timer time, start/stop timer.
Enables you to set timer time quickly by directly tapping the digits.
Alarms you with sound if time is up. You can also customize the alarm sound.
Supports Hi-Res (320x320).
Clie PCM sound can also be used for alarm sound.
aTimer is a plug-in tool of aClock . You can directly invoke this application from aClock.
Supports memory expansion (SD) card. You can store aTimer main program on expansion card for saving main memory.
Last but not least, color is also supported by aTimer.
Enhancements:
- enabled Treo 600/650 users to use the 5-way keys to navigate the menu.
System requirements:
- Palm OS v3.2
- aClock
<<lessaTimer is a plug-in tool of aClock.
It enables you to operate the Timer by directly pressing application buttons instead of using the stylus.
Features:
Show timer time with big LED style digits.
Enables you to use application buttons (hard buttons) to operate most of timer functions. For example, set timer time, start/stop timer.
Enables you to set timer time quickly by directly tapping the digits.
Alarms you with sound if time is up. You can also customize the alarm sound.
Supports Hi-Res (320x320).
Clie PCM sound can also be used for alarm sound.
aTimer is a plug-in tool of aClock . You can directly invoke this application from aClock.
Supports memory expansion (SD) card. You can store aTimer main program on expansion card for saving main memory.
Last but not least, color is also supported by aTimer.
Enhancements:
- enabled Treo 600/650 users to use the 5-way keys to navigate the menu.
System requirements:
- Palm OS v3.2
- aClock
Download (159.00KB)
Added: 2006-06-08 License: Freeware Price: FREE
1237 downloads
fMSX Nokia N90 1.10c
MSX emulator for S60. With this emulator you can play hundreds of games available on the Internet for the MSX platform. more>>
MSX emulator for the S60 platform. MSX is an 8-bit home computer that first saw light in 1983. With this emulator you can play hundreds of games available in the web for the MSX platform. Emulation core is originally based on an adapted version of the fMSX/Unix version 2.7 source code. Although recent versions of the emulation core still resemble the fMSX/Unix logically almost no part of the original fMSX/Unix code is left in fMSX/S60. I have decided to keep the emulator name as fMSX still to honour the roots of the emulation code and the efforts of the fMSX/Unix author. Critical sections in fMSX/S60 have been written directly in ARM assembly language to gain speed.
Main features:
- Emulates MSX1, MSX2 and MSX2+ machines.
- AY8910 (PSG), SCC, SCC+ and YM2413 (OPLL, MSX-Music) sound chips emulated.
- Supports ROM cartridge (.rom), disk (.dsk) and tape (.cas) images in uncompressed, gzip compressed (.gz), zip compressed (.zip) and lharc compressed (.lzh) format (zip and lzh format support is in the "b" and "d" variants only). Compressed disk and tape images are treated as read-only media in the emulator (any saved data on compressed media will be lost when the emulator exits).
- Four supported display rendering modes with 90 degrees rotation possibility (cw/ccw):
- raw unzoomed (only a part of the MSX display is visible in 176x208 display)
- fast fit (every nth pixel is discarded in 176x208 display or doubled in bigger displays)
- smart fit (same as fast but with a lone-pixel-detection, only available in 176x208 display)
- resample fit (calculates the average of neighbouring pixels for each rendered pixel, only available in 176x208 display).
- Fully user configurable keyboard and joystick mappings.
- Emulation can be paused and the machine state can be saved and loaded.
System requirements:
- Nokia N90
- 352x416 resolution display
- 12bit color depth (4,096 colors) or 16bit color depth (65,536 colors) or 24/32bit color depth (16,777,216 colors)
- 8kHz or 16kHz 16bit PCM audio streaming capability for sound emulation. The sound emulation can be disabled if the device does not support this audio format.
<<lessMain features:
- Emulates MSX1, MSX2 and MSX2+ machines.
- AY8910 (PSG), SCC, SCC+ and YM2413 (OPLL, MSX-Music) sound chips emulated.
- Supports ROM cartridge (.rom), disk (.dsk) and tape (.cas) images in uncompressed, gzip compressed (.gz), zip compressed (.zip) and lharc compressed (.lzh) format (zip and lzh format support is in the "b" and "d" variants only). Compressed disk and tape images are treated as read-only media in the emulator (any saved data on compressed media will be lost when the emulator exits).
- Four supported display rendering modes with 90 degrees rotation possibility (cw/ccw):
- raw unzoomed (only a part of the MSX display is visible in 176x208 display)
- fast fit (every nth pixel is discarded in 176x208 display or doubled in bigger displays)
- smart fit (same as fast but with a lone-pixel-detection, only available in 176x208 display)
- resample fit (calculates the average of neighbouring pixels for each rendered pixel, only available in 176x208 display).
- Fully user configurable keyboard and joystick mappings.
- Emulation can be paused and the machine state can be saved and loaded.
System requirements:
- Nokia N90
- 352x416 resolution display
- 12bit color depth (4,096 colors) or 16bit color depth (65,536 colors) or 24/32bit color depth (16,777,216 colors)
- 8kHz or 16kHz 16bit PCM audio streaming capability for sound emulation. The sound emulation can be disabled if the device does not support this audio format.
Download (195.00KB)
Added: 2007-01-29 License: Freeware Price: FREE
1007 downloads
fMSX Series 60 1.07a
MSX emulator for S60. With this emulator you can play hundreds of games available on the Internet for the MSX platform. more>>
MSX emulator for the S60 platform. MSX is an 8-bit home computer that first saw light in 1983. With this emulator you can play hundreds of games available in the web for the MSX platform. Emulation core is originally based on an adapted version of the fMSX/Unix version 2.7 source code.
Although recent versions of the emulation core still resemble the fMSX/Unix logically almost no part of the original fMSX/Unix code is left in fMSX/S60. I have decided to keep the emulator name as fMSX still to honour the roots of the emulation code and the efforts of the fMSX/Unix author. Critical sections in fMSX/S60 have been written directly in ARM assembly language to gain speed.
Main features:
- Emulates MSX1, MSX2 and MSX2+ machines.
- AY8910 (PSG), SCC, SCC+ and YM2413 (OPLL, MSX-Music) sound chips emulated.
- Supports ROM cartridge (.rom), disk (.dsk) and tape (.cas) images in uncompressed, gzip compressed (.gz), zip compressed (.zip) and lharc compressed (.lzh) format (zip and lzh format support is in the "b" and "d" variants only). Compressed disk and tape images are treated as read-only media in the emulator (any saved data on compressed media will be lost when the emulator exits).
- Four supported display rendering modes with 90 degrees rotation possibility (cw/ccw):
- raw unzoomed (only a part of the MSX display is visible in 176x208 display)
- fast fit (every nth pixel is discarded in 176x208 display or doubled in bigger displays)
- smart fit (same as fast but with a lone-pixel-detection, only available in 176x208 display)
- resample fit (calculates the average of neighbouring pixels for each rendered pixel, only available in 176x208 display).
- Fully user configurable keyboard and joystick mappings.
- Emulation can be paused and the machine state can be saved and loaded.
Enhancements:
- AY8910 (PSG) envelope frequency emulation bug fix
- 64Hz/48Hz/32Hz video refresh emulation option
System requirements:
- Series 60 1st Edition devices.
- 176x208 resolution display.
- 12bit color depth (4,096 colors) or 16bit color depth (65,536 colors).
- 8kHz 16bit PCM audio streaming capability for sound emulation. The sound emulation can be disabled if the device does not support this audio format.
<<lessAlthough recent versions of the emulation core still resemble the fMSX/Unix logically almost no part of the original fMSX/Unix code is left in fMSX/S60. I have decided to keep the emulator name as fMSX still to honour the roots of the emulation code and the efforts of the fMSX/Unix author. Critical sections in fMSX/S60 have been written directly in ARM assembly language to gain speed.
Main features:
- Emulates MSX1, MSX2 and MSX2+ machines.
- AY8910 (PSG), SCC, SCC+ and YM2413 (OPLL, MSX-Music) sound chips emulated.
- Supports ROM cartridge (.rom), disk (.dsk) and tape (.cas) images in uncompressed, gzip compressed (.gz), zip compressed (.zip) and lharc compressed (.lzh) format (zip and lzh format support is in the "b" and "d" variants only). Compressed disk and tape images are treated as read-only media in the emulator (any saved data on compressed media will be lost when the emulator exits).
- Four supported display rendering modes with 90 degrees rotation possibility (cw/ccw):
- raw unzoomed (only a part of the MSX display is visible in 176x208 display)
- fast fit (every nth pixel is discarded in 176x208 display or doubled in bigger displays)
- smart fit (same as fast but with a lone-pixel-detection, only available in 176x208 display)
- resample fit (calculates the average of neighbouring pixels for each rendered pixel, only available in 176x208 display).
- Fully user configurable keyboard and joystick mappings.
- Emulation can be paused and the machine state can be saved and loaded.
Enhancements:
- AY8910 (PSG) envelope frequency emulation bug fix
- 64Hz/48Hz/32Hz video refresh emulation option
System requirements:
- Series 60 1st Edition devices.
- 176x208 resolution display.
- 12bit color depth (4,096 colors) or 16bit color depth (65,536 colors).
- 8kHz 16bit PCM audio streaming capability for sound emulation. The sound emulation can be disabled if the device does not support this audio format.
Download (113.00KB)
Added: 2007-02-12 License: Freeware Price: FREE
994 downloads
fMSX Series 60 2nd Edition 1.16b
MSX emulator for Series 60. With this emulator you can play hundreds of games available on the Internet for the MSX platform. more>>
MSX emulator for the Series 60 platform. MSX is an 8-bit home computer that first saw light in 1983. With this emulator you can play hundreds of games available in the web for the MSX platform.
Emulation core is originally based on an adapted version of the fMSX/Unix version 2.7 source code. Although recent versions of the emulation core still resemble the fMSX/Unix logically almost no part of the original fMSX/Unix code is left in fMSX/S60.
I have decided to keep the emulator name as fMSX still to honour the roots of the emulation code and the efforts of the fMSX/Unix author. Critical sections in fMSX/S60 have been written directly in ARM assembly language to gain speed.
Main features:
- Emulates MSX1, MSX2 and MSX2+ machines.
- AY8910 (PSG), SCC, SCC+ and YM2413 (OPLL, MSX-Music) sound chips emulated.
- Supports ROM cartridge (.rom), disk (.dsk) and tape (.cas) images in uncompressed, gzip compressed (.gz), zip compressed (.zip) and lharc compressed (.lzh) format (zip and lzh format support is in the "b" and "d" variants only). Compressed disk and tape images are treated as read-only media in the emulator (any saved data on compressed media will be lost when the emulator exits).
- Four supported display rendering modes with 90 degrees rotation possibility (cw/ccw):
- raw unzoomed (only a part of the MSX display is visible in 176x208 display)
- fast fit (every nth pixel is discarded in 176x208 display or doubled in bigger displays)
- smart fit (same as fast but with a lone-pixel-detection, only available in 176x208 display)
- resample fit (calculates the average of neighbouring pixels for each rendered pixel, only available in 176x208 display).
- Fully user configurable keyboard and joystick mappings.
- Emulation can be paused and the machine state can be saved and loaded.
System requirements:
- Series 60 2nd Edition phones.
- 176x208 resolution display.
- 12bit color depth (4,096 colors) or 16bit color depth (65,536 colors) or 24/32bit color depth (16,777,216 colors).
- 8kHz or 16kHz 16bit PCM audio streaming capability for sound emulation.
<<lessEmulation core is originally based on an adapted version of the fMSX/Unix version 2.7 source code. Although recent versions of the emulation core still resemble the fMSX/Unix logically almost no part of the original fMSX/Unix code is left in fMSX/S60.
I have decided to keep the emulator name as fMSX still to honour the roots of the emulation code and the efforts of the fMSX/Unix author. Critical sections in fMSX/S60 have been written directly in ARM assembly language to gain speed.
Main features:
- Emulates MSX1, MSX2 and MSX2+ machines.
- AY8910 (PSG), SCC, SCC+ and YM2413 (OPLL, MSX-Music) sound chips emulated.
- Supports ROM cartridge (.rom), disk (.dsk) and tape (.cas) images in uncompressed, gzip compressed (.gz), zip compressed (.zip) and lharc compressed (.lzh) format (zip and lzh format support is in the "b" and "d" variants only). Compressed disk and tape images are treated as read-only media in the emulator (any saved data on compressed media will be lost when the emulator exits).
- Four supported display rendering modes with 90 degrees rotation possibility (cw/ccw):
- raw unzoomed (only a part of the MSX display is visible in 176x208 display)
- fast fit (every nth pixel is discarded in 176x208 display or doubled in bigger displays)
- smart fit (same as fast but with a lone-pixel-detection, only available in 176x208 display)
- resample fit (calculates the average of neighbouring pixels for each rendered pixel, only available in 176x208 display).
- Fully user configurable keyboard and joystick mappings.
- Emulation can be paused and the machine state can be saved and loaded.
System requirements:
- Series 60 2nd Edition phones.
- 176x208 resolution display.
- 12bit color depth (4,096 colors) or 16bit color depth (65,536 colors) or 24/32bit color depth (16,777,216 colors).
- 8kHz or 16kHz 16bit PCM audio streaming capability for sound emulation.
Download (266.00KB)
Added: 2007-02-28 License: Freeware Price: FREE
589 downloads
fMSX Series 60 3rd Edition 1.16d
MSX emulator for Series 60. With this emulator you can play hundreds of games available on the Internet for the MSX platform. more>>
MSX emulator for the Series 60 platform. MSX is an 8-bit home computer that first saw light in 1983. With this emulator you can play hundreds of games available in the web for the MSX platform.
Emulation core is originally based on an adapted version of the fMSX/Unix version 2.7 source code. Although recent versions of the emulation core still resemble the fMSX/Unix logically almost no part of the original fMSX/Unix code is left in fMSX/S60.
I have decided to keep the emulator name as fMSX still to honour the roots of the emulation code and the efforts of the fMSX/Unix author. Critical sections in fMSX/S60 have been written directly in ARM assembly language to gain speed.
Main features:
- Emulates MSX1, MSX2 and MSX2+ machines.
- AY8910 (PSG), SCC, SCC+ and YM2413 (OPLL, MSX-Music) sound chips emulated.
- Supports ROM cartridge (.rom), disk (.dsk) and tape (.cas) images in uncompressed, gzip compressed (.gz), zip compressed (.zip) and lharc compressed (.lzh) format (zip and lzh format support is in the "b" and "d" variants only). Compressed disk and tape images are treated as read-only media in the emulator (any saved data on compressed media will be lost when the emulator exits).
- Four supported display rendering modes with 90 degrees rotation possibility (cw/ccw):
- raw unzoomed (only a part of the MSX display is visible in 176x208 display)
- fast fit (every nth pixel is discarded in 176x208 display or doubled in bigger displays)
- smart fit (same as fast but with a lone-pixel-detection, only available in 176x208 display)
- resample fit (calculates the average of neighbouring pixels for each rendered pixel, only available in 176x208 display).
- Fully user configurable keyboard and joystick mappings.
- Emulation can be paused and the machine state can be saved and loaded.
System requirements:
- Series 60 3rd Edition phones.
- 176x208, 240x320, 320x240, 352x416 or 416x352 resolution display.
- 12bit color depth (4,096 colors) or 16bit color depth (65,536 colors) or 24/32bit color depth (16,777,216 colors).
- 16kHz 16bit PCM audio streaming capability for sound emulation. The sound emulation can be disabled if the device does not support this audio format.
<<lessEmulation core is originally based on an adapted version of the fMSX/Unix version 2.7 source code. Although recent versions of the emulation core still resemble the fMSX/Unix logically almost no part of the original fMSX/Unix code is left in fMSX/S60.
I have decided to keep the emulator name as fMSX still to honour the roots of the emulation code and the efforts of the fMSX/Unix author. Critical sections in fMSX/S60 have been written directly in ARM assembly language to gain speed.
Main features:
- Emulates MSX1, MSX2 and MSX2+ machines.
- AY8910 (PSG), SCC, SCC+ and YM2413 (OPLL, MSX-Music) sound chips emulated.
- Supports ROM cartridge (.rom), disk (.dsk) and tape (.cas) images in uncompressed, gzip compressed (.gz), zip compressed (.zip) and lharc compressed (.lzh) format (zip and lzh format support is in the "b" and "d" variants only). Compressed disk and tape images are treated as read-only media in the emulator (any saved data on compressed media will be lost when the emulator exits).
- Four supported display rendering modes with 90 degrees rotation possibility (cw/ccw):
- raw unzoomed (only a part of the MSX display is visible in 176x208 display)
- fast fit (every nth pixel is discarded in 176x208 display or doubled in bigger displays)
- smart fit (same as fast but with a lone-pixel-detection, only available in 176x208 display)
- resample fit (calculates the average of neighbouring pixels for each rendered pixel, only available in 176x208 display).
- Fully user configurable keyboard and joystick mappings.
- Emulation can be paused and the machine state can be saved and loaded.
System requirements:
- Series 60 3rd Edition phones.
- 176x208, 240x320, 320x240, 352x416 or 416x352 resolution display.
- 12bit color depth (4,096 colors) or 16bit color depth (65,536 colors) or 24/32bit color depth (16,777,216 colors).
- 16kHz 16bit PCM audio streaming capability for sound emulation. The sound emulation can be disabled if the device does not support this audio format.
Download (451.00KB)
Added: 2007-02-28 License: Freeware Price: FREE
993 downloads
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