dota 6.34 ai
X-Blender Portable 2.49 Rev 6
A free open source application for 3D modeling, rendering, animation, post-production, interactive creation and playback more>>
X-Blender Portable 2.49 Rev 6 designed to be a useful open source application for 3D modeling, rendering, animation, post-production, interactive creation and playback
Major Features:
- Modeling
- A range of 3D object types including polygon meshes, NURBS surfaces, bezier and B-spline curves, metaballs, vector fonts (TrueType, PostScript, OpenType)
- Smooth proxy style catmull-clark subdivision surfaces
- Boolean mesh functions
- Editing functions such as extrude, bevel, cut, spin, screw, warp, subdivide, noise, smooth Soft selection editing tools for organic modeling
- Python scripting access for custom tools
- Animation
- Armature (skeleton) deformation with forward/inverse kinematics, auto skinning and interactive 3D paint for vertex weighting
- Non-linear animation mixer with automated walkcycles along paths
- Constraint system
- Vertex key framing for morphing, with controlling sliders
- Character animation pose editor
- Animatable lattice deformation
- Ipo system integrates both motion curve and traditional key-frame editing
- Audio playback, mixing and editing support for sound synchronisation
- Python scripting access for custom and procedural animation effects
- Realtime 3D/game creation
- Graphical editor for defining interactive behavior without programming
- Collision detection and dynamics simulation
- Python scripting API for sophisticated control and AI, fully defined advanced game logic
- Supports all OpenGL lighting modes, including transparencies, Animated and reflection-mapped textures
- Playback of games and interactive 3D content without compiling or preprocessing
- Audio, using the fmod toolkit
- Multi-layering of Scenes for overlay interfaces
- Rendering
- Very fast inbuilt raytracer
- Integral support for the famous Yafray render engine
- Oversampling, motion blur, post-production effects, fields, non-square pixels
- Environment maps, halos, lens flares, fog
- Various surface shaders such as Lambert, Phong, Oren-nayar, Blinn, Toon
- Edge rendering for toon shading
- Procedural Textures
- Ambient Occlusion
- Radiosity solver
- Export scripts available for external renderers such as Renderman (RIB), Povray, Virtualight
- UV texture editor with various mesh unwrap modes
- Interface
- Flexible user configurable window layout
- Powerful object-oriented data system
- Anti-aliased fonts with international translation support
- Windows for animation curves/keys, schematic scene diagram, non-linear video sequence editing, character animation action editor, non-linear animation mixer, image/UV editing, file/image selection and file management
- Inbuilt text editor for annotations and editing Python scripts
- Consistent interface across multiple platforms
- Files
- Save all scene data in a single .blend file
- .blend format supports compression, digital signatures, encryption, forwards/backwards compatibility and can be used as a library to link to from other .blend files
- Read / Write TGA, JPG, PNG, Iris, SGI Movie, IFF, AVI and Quicktime GIF, TIFF, PSD, MOV (Windows and Mac OS X)
- Native import and export for DXF, Inventor and VRML files, with python scripts available for many other 3D formats
- Create stand-alone executable containing interactive 3D content or play back with the 3d web browser plugin

Pocket RackO 1.32
Pocket RackO is a fantastic card game created by Parker Brothers with the aim of obtaining 10 numbers, in numerical order, in ones hand. more>>
Pocket RackO 1.32 is a fantastic card game created by Parker Brothers with the aim of obtaining 10 numbers, in numerical order, in ones hand. The object is to score points. Each round, you replace cards in your rack so their numbers read in any numerical progression from a low number at the front to a high one at the back (the racks hold the cards behind each other) - achieving this ends the round. The cards are numbered from 1 to 60; you initially place them in your rack in the order they are dealt. On your turn, you draw from the deck or the discard pile, swapping the card with one from your rack.
Major Features:
- Multilanguage: English, Esperanto, Russian
- 1-3 computer opponents with 3-level AI
- Gameplay variations for 2 and 4 palyer game
- Game progress auto-save
- Locale auto-detection based on system's Regional Settings
Enhancements: Finnish translation
Requirements:
- Windows Mobile 2003/5/6
- .NET Compact Framework 2.0
- QVGA (240x320, 320x240)
Half Dead 2.0
Half Dead has come as an exciting person-shooter which is designed with a sleek and intuitive interface to bring the hair-raising intensity in the palm of your hand through your iPhone. more>>
Half Dead 2.0 has come as an exciting person-shooter which is designed with a sleek and intuitive interface to bring the hair-raising intensity in the palm of your hand through your iPhone. Packing what you have come to expect from first person shooters with its competitive and aggressive AI, Half-Dead poses a great challenge with a high fun factor and great re-play value.
Half-Dead is a first-person shooter which places a premium on time and efficiency. As you maneuver through the grim environment you will encounter fierce enemies who shoot first and ask questions later. And while these foes are mighty, there are strategically placed health kits to aid you in the struggle to defeat the enemy. However, nothing will replace a quick and accurate shot, so be sure to work on your marksmanship to complete your mission.
iHusky 3D Pet 0.01
Display a 3D puppy on your iPhone. more>>
iHusky 3D Pet 0.01 that has a "clean and professional" look and feel is the new member of iPuppy series. Real 3D lovely Husky on your iPhone. Play with it now. Play with your lovely puppy, feed, bath and take good care of it. Train it to learn more fun actions. Make your puppy prettier by shining suits.
The "Download Now" link directs you to the iTunes App Store, where you must continue the download process. You must have iTunes installed in order to open the link, and you must have an active iTunes account to download the application. This download may not be available in some countries."
Major Features:
- Full 3D lovely Husky.
- Real puppy actions with AI and dynamic motions.
- Touch your puppy and play with it.
- Change puppy wears and do a little bathing.
- Multi-touch touch camera control: rotate and zoom.
- Decorate your room with all interesting stuffs.
Pocket GNU Go 2.6.5
Go , also known as Weiqi , is an ancient board game originated in China more than 4,000 years ago. Today Go is played by millions of people around the globe more>>
Beyond being merely a game, Go is an analogy with life, an intense meditation, a mirror of ones personality, and a beautiful art form. Like the Eastern martial arts, Go can teach concentration, balance, and discipline.
Pocket GNU Go was initiallly created by Ivan Davtchev from Harvard University based on GNU Go 1.2, developed by Man Li and others. Later Alex Seewald from the Austrian AI Research Institute upgraded it to a more advanced AI, using GNU Go 2.6. Ivan Davtchev added multithread capabilities and upgraded it to GNU Go 2.6.2. To further separate the backend GNU Go engine and front end user interface development, Sidney Liu from Vieka joined Pocket GNU Go project and also looked over the maintainence, support and promotion responsibilities.
The plan for front end is to include SGF viewer, editor, and recorder functionalities, or maybe a better graphics. And the objective for backend is to port GNU Go 3.2 engine to Pocket PC, enable GTP protocol communication in Pocket PC, and if possible, separate out the pattern database so the whole GNU Go engine is less resource hungry, more flexible and extensible. Adding multiplayer capabilities is also relatively easier.
If you are interested in participating in this project, or have any questions or suggestions, please contact gnugo@vieka.com. Many thanks go to Vieka for their kind support.
Enhancements:
- Pocket PC version now supports variety of screen resolutions, including the default QVGA (240X320), landscape QVGA (320X240), Palm Treo square screen (240X240), real VGA (480X640) and real VGA landscape (640X480). Pretty much all known Pocket PC devices in the market now should be supported.
System requirements:
- Windows Mobile PocketPC.
Apache Warrior 1.0
Defend yourself against hordes of foul villains with your feet, fists and rifle. more>>
Instructions / Controls:
Apache Warrior puts you in the shoes of chieftain Papewas. You have to defend yourself against hordes of foul villains with your feet, fists and rifle. The left bar indicates your current health status which can be increased by collecting hearts, the right bar the health points of your current opponent. After having collected 10 gold ingots the number of your lifes increases by one. If you beat an armed enemy you can take his rifle and the ammo to keep other opponents at a distance.
After all the nasty bastards of one level section have gone to the happy hunting grounds youll get right to the next section. Go through the doors which youll find on your way to get to secret places with loads of useful goodies. Certainly worth a detour! The more you drag yourself through the dusty and deserted prairie the more difficult and numerous the villains and obstacles get.
Main features:
- Classic beat em up-game
- Dynamic gameplay
- 4 missions with increasing difficulty
- Levels with various sublevels
- Loads of villains
- Different scenarios (desert, prairie, saloon, cave)
- Firearms
- Obstacles
- Health stats
- Fight animations
- AI
- Highscore
- Bonus levels
- Easy control
- Sounds and vibration (depending on the handset)
Version restrictions:
- Ad-supported
System requirements:
- Java enabled phone
Quad 1.0
The complexity of Chess. The simplicity of Noughts and Crosses. And as fast as lightning! more>>
The aim of Quad is simple. You have to make the four corners of a perfect square (a quad) with your attacking marbles, while at the same time stopping your opponent doing the same. To aid you, you also have six blocking stars. These stop your opponent finishing a quad, but they also block you!
I wrote Quad for two reasons. The first was to see if i could do an A.I. opponent that played a challenging game against both a noivice and an experienced player. I think I succeeded there. I also like the complexity of the game - and if you stick with Quad and experiment with strategies, I hope you will enjoy it too. Maybe if I work out an SMS based version I can challenge you to a game in the future!
Main features:
- Intuitive control system.
- 4 levels of Computer AI to challenge any level of Quad player.
- Digital sounds.
- Tutorial mode to help you learn the game.
- Automatic Advance mode to allow you to compete against all the skill levels.
System requirements:
- Nokia 92xx
MM Reversi for Symbian 1.0
A very quick and strong AI Reversi implementation - really a challenge! more>>
The board consists of 8x8 fields, the two players alternately put white and black stones onto the board. Your goal is to have the most stones at the end of the game. To do so, directly enclose your white opponent horizontally, vertically or diagonally.
All surrounded stones become yours - change to your black color. If you cannot surround stones, you have to pass. The game ends if the board is full or you and the computer have to pass.
The program individually fits boardsize to your Phones screensize, works in color, grayscale or black/white, playable on each Java Phone with at least 200 KByte Heapmemory (and 64 KByte linear accessible, older Siemens not). You can use 2,4,6,8 or joystick to move the cursor, press 5 or fire to place your black stone.
Main features:
- 6 different levels (Weak, Moderate, Normal, Good, Strong and Hard, the "Normal" level was tested with many other Phone Reversi Games without losing)
- shows your Move- Possibilities (optional)
- shows last Computer- Move
- animated stones (optional, if you have problems deactivate it)
- first Move for Computer or Player (startposition commutable too)
- really quick calculation and strong AI
- shows Time- Bar during calculation
- really small, only 16 KByte
System requirements:
- Symbian devices.
Chess by Cellufun 1.03
Play the immortal game of chess against others online, or practice against your phone or our powerful server AI with a variety of difficulty levels. more>>
System requirements:
- Java compatible
PointMatch 1.0.0
A Rock, Paper, Scissors game in a karate wrapping. more>>
System requirements:
- Java compatible
PocketBalone 1.0
PocketBalone is a port to Pocket PC of the classic Abalone, a relatively recent but nonetheless well-known board game. more>>
At only 159 KB, this port is totally worth your attention. You can play alone against the AI, or with 2 to 3 other human players. It is also possible to make handicaps or obstacles (movable or not). In brief, all the options have been foreseen.
System requirements:
- Pocket PC
- ARM Processors
MM Reversi for Palm OS 1.0
MM Reversi, a quick and strong playing Java Reversi Version - really a challenge! more>>
The board consists of 8x8 fields, the two players alternately put white and black stones onto the board. Your goal is to have the most stones at the end of the game. To do so, directly enclose your white opponent horizontally, vertically or diagonally. All surrounded stones become yours - change to your black color. If you cannot surround stones, you have to pass. The game ends if the board is full or you and the computer have to pass.
The program individually fits boardsize to your Phone/Palm/PocketPCs screensize, works in color, grayscale or black/white, playable on each Java Phone/Palm/PocketPC with at least 200 KByte Heapmemory (64KByte linear accessible, older Siemens phones not). You can use 2,4,6,8 or joystick to move the cursor, press 5 or fire to place your black stone.
Some features:
- 6 different levels (Weak, Moderate, Normal, Good, Strong and Hard, the "Normal" level was tested with many other Phone Java Reversi Games without losing)
- shows your Move- Possibilities (optional)
- shows last Computer- Move
- animated stones (optional, if you have problems deactivate it)
- first Move for Computer or Player (startposition commutable too)
- really quick calculation and strong AI
- shows Time- Bar during calculation
- really small, only 16 KByte
Enjoy the Game!
System requirements:
- This Game is designed for every Java Phone, color, grayscale and black/white - works on Palm and PocketPC too (use IBMs Websphere for free). The program needs 200 KByte of Heapmemory (64KByte linear accessible)!
MM Reversi for Pocket PC 1.0
MM Reversi, a quick and strong playing Java Reversi Version - really a challenge! more>>
The board consists of 8x8 fields, the two players alternately put white and black stones onto the board. Your goal is to have the most stones at the end of the game. To do so, directly enclose your white opponent horizontally, vertically or diagonally. All surrounded stones become yours - change to your black color. If you cannot surround stones, you have to pass. The game ends if the board is full or you and the computer have to pass.
The program individually fits boardsize to your Phone/Palm/PocketPCs screensize, works in color, grayscale or black/white, playable on each Java Phone/Palm/PocketPC with at least 200 KByte Heapmemory (64KByte linear accessible, older Siemens phones not). You can use 2,4,6,8 or joystick to move the cursor, press 5 or fire to place your black stone.
Important: This Game is designed for every Java Phone, color, grayscale and black/white - works on Palm and PocketPC too (use IBMs Websphere for free). The program needs 200 KByte of Heapmemory (64KByte linear accessible)!
Main features:
- - 6 different levels (Weak, Moderate, Normal, Good, Strong and Hard, the "Normal" level was tested with many other Phone Java Reversi Games without losing)
- - shows your Move- Possibilities (optional)
- - shows last Computer- Move
- - animated stones (optional, if you have problems deactivate it)
- - first Move for Computer or Player (startposition commutable too)
- - really quick calculation and strong AI
- - shows Time- Bar during calculation
- - really small, only 16 KByte
System requirements:
- Mobilephone with Java Engine (200 KByte Heapmemory, 64 KByte linear accessible), Palm or PocketPC with Java Engine (for example IBMs free WebSphere)
Ping for Palm OS 3.10
FREE super-pong game more>>
Runs on any system no matter the speed or color, beams between handhelds without error or cost.
Play until you tire of it, there are no opening screens or ending credits, just a good solid free game, from a good solid company like Aerowyn Software.
No pong remake is equal to Ping. Variable AI levels, persistent scoring, adjustible background colors, high resolution, flying sparks and quick action that just keeps speeding up set this version above the rest.
System requirements:
- Palm OS v5.0
- 37KB
BT Chess 1.0 beta
Play Chess over Bluetooth with other Windows Mobile Devices! more>>
System requirements:
- Smartphone 2003
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